a trick-taking card game originating in renaissance italy played by the nobility.
the deck. as the game fell out of vogue, manufacturers re-branded the cards into an esoteric (oriental) tool for divination.
*note: ‘tarot’ is just the french translation.
triumphs. an allegory of the soul’s journey through astrological syncretism.
face (court). representing the rank, or mastery, of their respective suits.
suit. each aligns with a classical element illustrating a major alchemical stage.
both divinatory, and scholarly in practice. there are [04] major branches: natal, horary, electional, and mundane; and [02] minor branches: locational, and medical.
Horary
investigative: determining resolutions through the nativity of queries.
Electional
comparative: auspicious hours are selected for deliberate actions, or events.
Mundane
integrated: analysising nations, trends, populations, conflicts, natural disasters.
Locational
theoretical: auspicious regions are selected for habitation, or travels.
Medical
forensic: corporeal, or cognitive, ailments are diagnosed for treatment.